//
//  Interface.cpp
//  Dungeons and Princesses
//
//  Created by John Grange on 10/22/11.
//  Copyright (c) 2011 SD Networks. All rights reserved.
//

#include <iostream>
#include "Interface.h"

// initialize static strings
const std::string Interface::VERSION = "Dungeons and Princeses v.01";
const std::string Interface::WELCOMEMSG = "Welcome to Dungeons and Princesses, please take a momment to familiarize your self with this new enviroment.";


Interface::Interface(Game *ptrToCurrentGame) {
    
    gamePtr = ptrToCurrentGame;
    
}
void Interface::setGameDelegate(Game *ptrToCurrentGame) {
    
    gamePtr = ptrToCurrentGame;
}